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RESUME

An illustrator, game designer, and character designer currently living in Canada.

I graduated from Sheridan College's Bachelor of Game Design program, 2018.

I divide my time between Ontario and British Columbia.

I love to draw, play games, and take cat naps!

Skills

Photoshop

Unity Engine

2D Animation

2D Skeletal Animation

SourceTree

Trello, and other various team management platforms

Click here to download

my digital booklet

Click here to download

my resume

Work Experience

 

Junior Game Designer & Game Artist
Rubicon Publishing

January 2017 - February 2018

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  • Designed, pitched, and produced educational math games for grades K-8

  • Communicated with MathUP team, editors, and lead designer to create games that fit the teaching criteria, while following Ontario school board requirements

  • Collaborated with the editorial and design team to create games to accompany lessons and textbook activities

  • Lead discussions with editors and team when proposing and designing games

  • Playtested games with school kids in targeted grades

  • Created game-ready 2D assets, animations, and illustrations for the games

  • Placed assets into the scene

  • Revised games and art according to feedback, with multiple iterations provided

  • Utilized SourceTree for version control

 

Freelance Illustrator
Fairchild Radio Group

June 2013 - October 2013 ; February 2016

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  • Communicated with the director to create illustrations and comics to advertise their Sunshine Nation 2013 Talent Pageant event

  • Illustrated advertisements for their new radio programs

 

Freelance Illustrator
Nikkei National Museum and Cultural Center

May 2012 - December 2012

 

  • Created illustrations and designed posters to advertise their annual community events

  • Participated in hosting of community events

Education

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Sheridan College, Bachelor of Game Design
Graduated with Honours

September 2014 - April 2018

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  • Character design, concept art, modelling, and storyboarding

  • Creating and maintaining game design documents

  • Prototyping in both physical and digital mediums

  • Managed tasks and teams with programs such as Slack and Trello

  • Utilized version control, such as Perforce and SourceTree

  • Collaborated with individuals of various disciplines and backgrounds

 

Projects

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Art Director, Concept Artist, Illustrator
kojiki54%

September 2017 - April 2018

  • Visualized and directed the art signature of game

  • Ideated and designed multiple iterations and characters for the game

  • Devlog here

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Art Director
Kyube

February 2015

  • Awarded Children's Choice award in Holland Bloorview Children's Hospital sprint week

  • Visualized and directed the visual language and signature of game

  • Created assets used in-game

  • Communicated with team members to ensure game aesthetics was unified

  • Worked with target audience in mind to create a game that all children of various physical capabilities can enjoy

 
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