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The theme for this sprint week was "Halloween". We were tasked with designing a game that made use of all the candy children receive during Halloween, and it was to be a physical game.
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My team created a trivia game with an accompanying mobile app. Players roll a dice to determine how many spaces they can move forward, and they must answer a trivia question tied to the color of the space they land on to receive candy.
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I illustrated all the assets required for the companion app, including hypothetical "shop" and "our other games" icons, mimicking a real app game, and icons representing the different possible categories of trivia.
Trick or Treat
Sprint Week, 2014
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